Project
Visegrad Design & Co-creation: Festival & Living Lab for Urban Culture in Creative Practices
Day 1. Part 1. Goal. Definition of methods and goals. Serious/innovations game approach, Urban Design thinking, human-centered, service design, co-design, co-production, circular design; Day 1. Part 2. Group. Building the team according hackathon principles
Day 2. Understanding. Exploration of the object, collecting the data - empathy, jamming, photocollage, interview, moodboard; Day 3. Imagine. Idea generation and brainstroming. Community Canvas. People Value Canvas; Service Logic Business Model Canvas. Circular City Design Methods; Day 4. Make it. Real prototypes for different users, citizens. Storytelling trough video, longreads, comics and cartoons, posters.
Day 5. Action. Test, develop, launch, implement and identify.
Status: Confirmed